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Armedassaultinfo.com

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Armed Assault International News Site
Updated: 5 weeks 4 days ago

Hürtgenwald beta 1.3 by Beton

Sun, 01/31/2010 - 17:04
Beton has released an updated - beta 1.3 -version of his Hürtgenwald map on the BI Forums.Hürtgenwald:My main Project atm.Western front in Germany in November 1944, dark forests in the valleys... plateaus with little cover and some small villages. The winter came early so the upper parts are covered with snow. Also nice with modern units as long as there are no ww2 units available.Beta 1.3:Addons needed: Betons addons v1.35
Categories: Arma2

MCTI by McArcher : R4 released

Sun, 01/31/2010 - 17:04
McArcher has informed us about the release of an updated R4 version of his MCTI MP mission on the BI Forums.MCTI is a some kind of a variation of an oldschool CTI gamemode from good old Operation Flashpoint (OFP)....Actual version of the mission is MCTI R4 40vs40....R4Added: Building with Repair Trucks feature;Added: New Barracks building and many other constructions;Fixed: Some minor bugs.More on MCTI here !
Categories: Arma2

Nome Winter Island and Beton Addons updated

Sun, 01/31/2010 - 17:04
Beton has released a 1.2 version of his Nome Winter island and an new Bet addons v. 1.35 on the BI Forums.Version 1.2:Terrain is rougher again, added and moved some Plants and objects. Better performance than vers. 1.0Addons needed: Bet_addons v. 1.35
Categories: Arma2

Australians at War : Infantry Weapons pack released

Sun, 01/31/2010 - 17:04
Soldier_X from the Australians at War Team has released their Infantry Weapons pack on the BI Forums.After a few months the AAW Team is proud to release Version one of there Infantry Weapons pack.This is the first release of the pack. We will be making updates to it.First release does not feature NZDF variations of the F88.The pack currently comes in 2 forms. Vanilla and ACE compatible
Categories: Arma2

CSLA 3 patch to version 1.04 released

Sun, 01/31/2010 - 17:04
Maa from CSLA Studio has released the CSLA 3 patch to version 1.04 on the BI Forums.You need to have ČSLA 3 MOD in v1.03 before patching.Version 1.04 (Jan. 23 2010)- added new woodland RACS units- added new RACS vehicles in woodland camo (T-72, M-113, AH-6, MH-6,...)- added new vehicles for RACS - Land Rover Defender 110 in versions: DShKM, AGS-17, TOW- added new vehicle for CSLA: PLdvK-5359 Lizard- added static weapon: Air-defence double cannon PLdvK-5359- added 1 new SP and 3 MP missions- updated SP and MP missions- many tweaks in CFG and scripts- added feature for PLdvK-5359 Lizard and its AA cannon which can be unmountedmounted- added features from CSLA vehicles to RACS vehicles too (smoke shells,..etc)
Categories: Arma2

US Infantry - 2008 by updated

Sun, 01/31/2010 - 17:04
Binkowski has released an updated US Infantry - 2008 v1.01 addon on the BI Forums.Changes in v1.01- Decreased sections on most models.- Fixed RTO uv mapping problem in pilot lod.- Fixed the wretched shadow bug on all models.- Changed unit side from "US Units" back to "US Army".- Fixed SMDI mapping for all units.
Categories: Arma2

Andy_mags by andersson released

Sun, 01/31/2010 - 17:04
Andersson has released his andy_magasines 0.9 beta addon for ArmA2 on the BI Forums, it's a port of his previous release for ArmA. This addon replaces ammo bags by magazines.This is a beta as arma2 have a few more magasines that is not included.Due to limited time for me I will not make any new models (have to setup and learn O2 and so on..)So I'm asking you as a member of this community for help. If you have anything that can help pleasesend it to me so I can add it into this addon. Credit will ofcourse be given!You can contact me through the official forum .
Categories: Arma2

Devastation Beta v0.7 released

Sun, 01/31/2010 - 17:04
Dr_Eyeball has released an updated Devastation Beta v0.7 mission pack on the BI Forums.Introduction:I'm constantly reading about how players want more complex Team vs Team missions and are even asking for the Project Reality mod concept and there are not enough people doing full featured TvT missions which are suitable for public servers, so this game mode (AAS and sub-components combined) has been designed and created to incorporate the fundamental concepts of Project Reality along with many improvements and extra features to create a unique game mode experience for Arma 2.Game mode description:The DevastationAAS v2 is a competitive team versus team MP game mode suitable for public servers. It uses the basis of Sector Control with the added extensions of grouped zones, linked sectors and sequenced capture order to provide a battlefront concept which still works well for fewer players (20-50). It does not work well for too few players (eg: 6v6)....* Jan 24 - Current version is beta 0.7 - do not play older versions since performance has significantly changed, bugs fixed and made compatible with Arma 2 patch 1.03.* Game mode engine is at beta development stage to finalise all intended functionality.* Next version will be either v0.8 or v2.0.* Allow more time for this opening post to be updated properly once the manual is updated.
Categories: Arma2

G3 Project by Christian.1987

Sun, 01/31/2010 - 17:04
Christian.1987 has released the Beta Version (0.5) of his G3 Projekt on the BI Forums.Ok now, i release now a BETA Version of the G3 Project.This BETA version is only to Testing. (Feeling, Bugs, Suggestions.) for yours.For more Infos read the Readme.
Categories: Arma2

PKW Fokker VII and PKW_WWI Pilots by Yac

Sun, 01/31/2010 - 17:04
Yac has released his PKW Fokker VII WW1 plane addon on the BI Forums.I present my two new addons.Pilots from WWI, the airmen are from Entanta countries (west side) and from the Central States (East Side).And Fokker VII of the German Imperial Army in the painting of the Jasta 15. Detailed information is contained in the readme files. Requires PKW_WWI Pilots.Edit 250110 : Yac has informed us about the release of an updated 1.0 version (now a .rar archive).Changelog :fix proppeler bugfix View Pilot shadowfix flight characteristics
Categories: Arma2

Isla Duala by IceBreakr updated

Sun, 01/31/2010 - 02:07
IceBreakr has released an updated -v1.2- version of his Isla Duala island on the BI Forums.Version log v1.2- added oil-rich island of Hazena and small isle of Caspal (NW sector)- added new house textures based on RL African infrastructure- added grass cutter object to in-game editor- added Embassy complex to Kinsella (SW part of town)- added MikeBart's hemp plant- moved posed guard towers to ibr_dtowns to ensure compatibility with Panthera 2.31- fixed all bridge heights- fixed water height- improved sun lightning quality- fixed small hut & guard hut heights on main Afrene checkpoint (by the bridge)- fixed config error "Ruins" that appeared in Editor- removed several street lamps to cut down electricity costs- retrieved stolen papi light from the jungle (tnx Nazul)- fixed tower height in Camp Noobia- removed 9 tents with invisible wall (BIS warfare HQ object) and bugged fuel camo-tents- removed pink coloured spots on ground near ruined bridge
Categories: Arma2

MP Missions : Everon pack by VANHA

Sat, 01/30/2010 - 17:05
VanhA has released an Everon missions pack on the BI Forums. Everon by Sgt.Ace needed.1.Mission Name: @Sweep outGame mode: COOP (1-5 US team razor)Respawn: "GROUP"Short one line mini description (for listings):Assault russian depot area.2.Mission Name: @Blood flows to MontignacGame mode: COOP (1-4 Russian)Respawn: "GROUP"Short one line mini description (for listings):Gunship mission with selectable choppers3.Mission Name: @Bicycle patrolGame mode: COOP (1-10 USMC)Respawn: "GROUP"Short one line mini description (for listings):Inspecting checkpoints by a beach road4.Mission Name: @Steel beastsGame mode: COOP (1-12)Respawn: "GROUP"Short one line mini description (for listings): Defend your ground with Abrams TUSK tanks5.Mission Name: @The hard pathGame mode: COOP (1-12)Respawn: "Revive AI enabled" (No spawn points)Short one line mini description (for listings):Returning home after sabotage mission6.Mission Name: @Lair of the bearGame mode: COOP (1-16)Respawn: "Revive AI enabled" (No spawn points)Short one line mini description (for listings):Ambush russian platoon returning for a resupply at Montignac
Categories: Arma2

Copy My Stance V 3.01 By Caxton Gibbet

Sat, 01/30/2010 - 16:35
Caxton Gibbet has informed us about the release of his Copy My Stance V3.01 updated addon on the BI Forums. This addon will make a players AI team copy the players stance. It can be turned on and off via the action menu.V.3.01Fixed: Removed Debug text "RUN" which was left in by mistake.Caution:the armory mode of the game will not function correctly with this addon loaded.
Categories: Arma2

Ultra Simple Patrol Script v1.4 by JW Custom

Sat, 01/30/2010 - 16:01
JW Custom has released an updated -1.4- version of his Ultra Simple Patrol Script on the BI Forums.Main features:Random start placement of unitsgroupsRandomly unitgroup patrolling...v1.4-added support for land & air vehicles-added argument for spawnfly height-fixed a marker error (thanks Mikey74 for reporting)-fixed a few issuesRead more about Ultra Simple Patrol Script
Categories: Arma2

The FEW by CSJ : JU87 wip screenshots

Sat, 01/30/2010 - 15:30
CSJ has released JU87 WIP screenshots featuring a manned rear MG on the BI Forums.
Categories: Arma2

US Army Rangers retextured units

Fri, 01/22/2010 - 20:47
Massi informed us that he released a retexture version v1.0 of the 75th Ranger regiment units (US Army Rangers ) and comes in 4 different camouflages. This Addon is a retexture of USMC Force Recon assault units, in order to represent the US Army Ranger working in different environment.The Units will be found in the editor under BLUFOR >> US Army Rangers,(same for the groups), sorted by the different camouflage of the uniforms they're wearing- 75th Ranger(ACU): wearing ACU uniform.- 75th Ranger(Multicam): wearing multicam uniform.- 75th Ranger(Woodland): wearing woodland BDU uniform.- 75th Ranger(Desert): wearing 3 colors desert DCU uniform.Installation.Put the addons in the "mod folder" of your preference, you will find the units in the editor under: Bluefor - US Army Rangers (sorted by different camos) you'll find groups also under: Bluefor - US Army Rangers (same way).
Categories: Arma2

Italian Spec Ops v1.05 released

Fri, 01/22/2010 - 20:47
Massi has released a newer version v1.05 of his Italian Spec Ops on our forums.v1.05 date 18Jan2010-Totally reworked SOF Ranger "vegetata" temperate and desert uniforms textures.-Reworked Navy SF "multicam" and woodland uniforms textures.-Updated and improved all the other units' uniforms textures.-Added a model without hat in SF Light recon units.-SOLVED: issue causing change of texture in Low Resolution LODs, now the units keep their texture also at FAR distances. The problem was affecting every units, specially noticiable on white and desert camo's units that turned green at far distances , NOW solved, and ALL the UNITS KEEP their own camo at every distance
Categories: Arma2

G3SG1 (Sniper Rifle)

Fri, 01/22/2010 - 20:47
Christian.1987 posted several new screenshots of his work in progress G3SG1 rifle on the BI Forums.
Categories: Arma2

French Special Forces units by owl

Fri, 01/22/2010 - 20:47
owl has released a French Special Forces units pack on the ArmA-Fr.net Forums. IMEX units are in an Alpha, yet unfinished state. Needed FAMAS addon included. COS - BETA Version - DeltaFr IMEX – ALPHA Version - This addon adds fictive French Special Forces units to ArmA2.Regarding COS, it's a BIS Special Forces units re-texturing using a CE Camo. Speaking of IMEX, it's a tribute (even if they are build with far less talent ...) to dashing units you can find under the same name in the OFrP Mod for BIS Operation FlashPointATTENTION : COS et IMEX units are using FAMAS by Néréflo (.pbo included in the archive).
Categories: Arma2

The Undead Mod 0.8 beta released!

Fri, 01/22/2010 - 20:47
Charon Productions has released finally a beta version v0.8 of The Undead Mod on the BI Forums.This mod is doing the impossible of simulating zombies in a military simulation that does not support melee attacks, indoor scenarios and many other things that had to be artificially created with this mod.Most attention was put onto atmosphere, sounds and the infection spread and its dynamics unseen before in any zombie mod.All 100+ civilians have textured zombie models and most BLUFOR units also. Plus there is an infected "hound". The units can be found under the resistance side in the editor.Whole islands can be infected with the new virtual infection and migration systems.If you have a problem with minor bugs in a mod, better purchase one of the console-type zed games and smile.Due to the nature and complexity of this it will probably remain in beta status with no big guaranteefor enormous future updates due to lack of development time. I will try to fix any significant issues.Known Issues:- No MP (Multiplayer) compatibility of all the features- Undead can pass through walls, so can vanilla arma units !- Undead can warp some distance when shot or bumping at a certain speed into something- It can also rarely occur, that a whole undead group does nothing and just stand aroundeven though it has correct waypoints (Arma2-pathfinding hang-up problem)- The player does not take falling damage when friendlyfire is disabled- Some towns are not correctly declared infection-free on the maponce all zeds are killed.Thanks to JW Custom for setting up a working mirror on the BI Forums
Categories: Arma2